[elrepo] nvidia-x11-drv and GLVND
Phil Perry
phil at elrepo.org
Thu Aug 25 13:35:40 EDT 2016
On 25/08/16 09:54, John Hodrien wrote:
> On Thu, 25 Aug 2016, Phil Perry wrote:
>
>> From my understanding, nvidia first enabled GLNVD in the 361 beta
>> release and there were some reported compatibility issues, mostly with
>> games I believe. In the 361.28 driver release they then incorporated a
>> legacy libGL library and made that the default.
>
> I've not completely followed the changes, but 361.28 broke Matlab. No such
> problems with 367, other people reported happiness with 364.
>
Brilliant - real testing with real apps. When I searched I mostly found
issues being reported WRT games, so it's nice to hear that issues with
Enterprise use cases have been fixed. Please feel free to feed back any
other experiences of colleagues etc that you may hear.
>> So hopefully the current 367 release should be more stable no most of
>> the issues have been resolved, so the next major long lived release
>> from nvidia may be a sensible time for elrepo to roll out GLNVD
>> enabled packages by default.
>
> I've switched to your glvnd build on my desktop, so it's getting a fair
> bit of
> testing here.
>
Fantastic, let us know if you encounter any issues.
>> So at the moment I see no reason not to consider rolling out GLNVD
>> enabled packages.
>
> I'd agree entirely.
>
> jh
More information about the elrepo
mailing list