[elrepo] nvidia-x11-drv and GLVND

Phil Perry phil at elrepo.org
Thu Aug 25 16:18:36 EDT 2016


On 25/08/16 20:09, Pat Riehecky wrote:
>
>
> On 08/25/2016 12:35 PM, Phil Perry wrote:
>> On 25/08/16 09:54, John Hodrien wrote:
>>> On Thu, 25 Aug 2016, Phil Perry wrote:
>>>
>>>> From my understanding, nvidia first enabled GLNVD in the 361 beta
>>>> release and there were some reported compatibility issues, mostly with
>>>> games I believe. In the 361.28 driver release they then incorporated a
>>>> legacy libGL library and made that the default.
>>>
>>> I've not completely followed the changes, but 361.28 broke Matlab.
>>> No such
>>> problems with 367, other people reported happiness with 364.
>>>
>>
>> Brilliant - real testing with real apps. When I searched I mostly
>> found issues being reported WRT games, so it's nice to hear that
>> issues with Enterprise use cases have been fixed. Please feel free to
>> feed back any other experiences of colleagues etc that you may hear.
>>
>>>> So hopefully the current 367 release should be more stable no most of
>>>> the issues have been resolved, so the next major long lived release
>>>> from nvidia may be a sensible time for elrepo to roll out GLNVD
>>>> enabled packages by default.
>>>
>>> I've switched to your glvnd build on my desktop, so it's getting a fair
>>> bit of
>>> testing here.
>>>
>>
>> Fantastic, let us know if you encounter any issues.
>>
>>>> So at the moment I see no reason not to consider rolling out GLNVD
>>>> enabled packages.
>>>
>>> I'd agree entirely.
>>>
>>> jh
>>
>
> I don't have a card that supports this driver, but I've had good luck
> building http://koji.fedoraproject.org/koji/buildinfo?buildID=767365  ->
> glmark2  for EL6/7
>
> That might provide an interesting stress test for video features. May
> shake out some edge bugs......
>
> Pat

Thanks for the suggestion Pat.

Does the Fedora source RPM build cleanly on el6/7? Or if not do you have 
a package you could share?

Thanks,

Phil





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